| | | 1 | | @inject IJSRuntime JSRuntime |
| | | 2 | | @implements IAsyncDisposable |
| | | 3 | | @code { |
| | | 4 | | private readonly ILogger<EmojiPickerButton> _logger; |
| | | 5 | | |
| | | 6 | | // Direct constructor injection |
| | 0 | 7 | | public EmojiPickerButton(ILogger<EmojiPickerButton> logger) |
| | | 8 | | { |
| | 0 | 9 | | _logger = logger; |
| | 0 | 10 | | } |
| | | 11 | | } |
| | | 12 | | |
| | | 13 | | <div class="chronicis-emoji-picker-container" @onclick:stopPropagation="true"> |
| | | 14 | | <!-- Emoji Button --> |
| | | 15 | | <button type="button" |
| | | 16 | | class="chronicis-emoji-button @(HasEmoji ? "has-emoji" : "")" |
| | | 17 | | @onclick="TogglePicker" |
| | | 18 | | title="@(HasEmoji ? "Change icon" : "Add icon")"> |
| | 0 | 19 | | @if (HasEmoji) |
| | | 20 | | { |
| | 0 | 21 | | <span>@CurrentEmoji</span> |
| | | 22 | | } |
| | | 23 | | else |
| | | 24 | | { |
| | | 25 | | <MudIcon Icon="@Icons.Material.Outlined.AddReaction" |
| | | 26 | | Class="placeholder-icon" |
| | | 27 | | Size="Size.Medium" /> |
| | | 28 | | } |
| | | 29 | | </button> |
| | | 30 | | |
| | | 31 | | <!-- Clear button (shown on hover when emoji exists) --> |
| | 0 | 32 | | @if (HasEmoji) |
| | | 33 | | { |
| | | 34 | | <button type="button" |
| | | 35 | | class="chronicis-emoji-clear-button" |
| | | 36 | | @onclick="ClearEmoji" |
| | | 37 | | @onclick:stopPropagation="true" |
| | | 38 | | title="Remove icon"> |
| | | 39 | | ✕ |
| | | 40 | | </button> |
| | | 41 | | } |
| | | 42 | | |
| | | 43 | | <!-- Picker Dropdown --> |
| | 0 | 44 | | @if (_isPickerOpen) |
| | | 45 | | { |
| | | 46 | | <div class="chronicis-emoji-picker-dropdown" id="@_pickerId"> |
| | | 47 | | <!-- emoji-mart picker will be injected here by JS --> |
| | | 48 | | </div> |
| | | 49 | | } |
| | | 50 | | </div> |
| | | 51 | | |
| | | 52 | | @* Click-outside handler *@ |
| | 0 | 53 | | @if (_isPickerOpen) |
| | | 54 | | { |
| | | 55 | | <div class="chronicis-emoji-picker-backdrop" |
| | | 56 | | @onclick="ClosePicker" |
| | | 57 | | style="position: fixed; top: 0; left: 0; right: 0; bottom: 0; z-index: 999;"></div> |
| | | 58 | | } |
| | | 59 | | |
| | | 60 | | @code { |
| | | 61 | | /// <summary> |
| | | 62 | | /// The current emoji value (null or empty means no icon set) |
| | | 63 | | /// </summary> |
| | | 64 | | [Parameter] |
| | 0 | 65 | | public string? CurrentEmoji { get; set; } |
| | | 66 | | |
| | | 67 | | /// <summary> |
| | | 68 | | /// Callback when an emoji is selected or cleared |
| | | 69 | | /// </summary> |
| | | 70 | | [Parameter] |
| | 0 | 71 | | public EventCallback<string?> OnEmojiChanged { get; set; } |
| | | 72 | | |
| | | 73 | | /// <summary> |
| | | 74 | | /// Whether the article is currently saving (to show loading state) |
| | | 75 | | /// </summary> |
| | | 76 | | [Parameter] |
| | 0 | 77 | | public bool IsSaving { get; set; } |
| | | 78 | | |
| | | 79 | | private bool _isPickerOpen = false; |
| | 0 | 80 | | private string _pickerId = $"emoji-picker-{Guid.NewGuid():N}"; |
| | | 81 | | private DotNetObjectReference<EmojiPickerButton>? _dotNetHelper; |
| | | 82 | | private bool _pickerInitialized = false; |
| | | 83 | | |
| | 0 | 84 | | private bool HasEmoji => !string.IsNullOrEmpty(CurrentEmoji); |
| | | 85 | | |
| | | 86 | | protected override void OnInitialized() |
| | | 87 | | { |
| | 0 | 88 | | _dotNetHelper = DotNetObjectReference.Create(this); |
| | 0 | 89 | | } |
| | | 90 | | |
| | | 91 | | private async Task TogglePicker() |
| | | 92 | | { |
| | 0 | 93 | | if (_isPickerOpen) |
| | | 94 | | { |
| | 0 | 95 | | await ClosePicker(); |
| | | 96 | | } |
| | | 97 | | else |
| | | 98 | | { |
| | 0 | 99 | | await OpenPicker(); |
| | | 100 | | } |
| | 0 | 101 | | } |
| | | 102 | | |
| | | 103 | | private async Task OpenPicker() |
| | | 104 | | { |
| | 0 | 105 | | _isPickerOpen = true; |
| | 0 | 106 | | StateHasChanged(); |
| | | 107 | | |
| | | 108 | | // Wait for the DOM to update, then initialize the picker |
| | 0 | 109 | | await Task.Delay(50); |
| | | 110 | | |
| | | 111 | | try |
| | | 112 | | { |
| | 0 | 113 | | await JSRuntime.InvokeVoidAsync("initializeEmojiPicker", _pickerId, _dotNetHelper); |
| | 0 | 114 | | _pickerInitialized = true; |
| | 0 | 115 | | } |
| | 0 | 116 | | catch (Exception ex) |
| | | 117 | | { |
| | 0 | 118 | | _logger.LogErrorSanitized(ex, "Failed to initialize emoji picker"); |
| | 0 | 119 | | } |
| | 0 | 120 | | } |
| | | 121 | | |
| | | 122 | | private async Task ClosePicker() |
| | | 123 | | { |
| | 0 | 124 | | if (_pickerInitialized) |
| | | 125 | | { |
| | | 126 | | try |
| | | 127 | | { |
| | 0 | 128 | | await JSRuntime.InvokeVoidAsync("destroyEmojiPicker", _pickerId); |
| | 0 | 129 | | } |
| | 0 | 130 | | catch (Exception ex) |
| | | 131 | | { |
| | 0 | 132 | | _logger.LogErrorSanitized(ex, "Failed to destroy emoji picker"); |
| | 0 | 133 | | } |
| | 0 | 134 | | _pickerInitialized = false; |
| | | 135 | | } |
| | | 136 | | |
| | 0 | 137 | | _isPickerOpen = false; |
| | 0 | 138 | | StateHasChanged(); |
| | 0 | 139 | | } |
| | | 140 | | |
| | | 141 | | /// <summary> |
| | | 142 | | /// Called from JavaScript when an emoji is selected |
| | | 143 | | /// </summary> |
| | | 144 | | [JSInvokable] |
| | | 145 | | public async Task OnEmojiSelected(string emoji) |
| | | 146 | | { |
| | 0 | 147 | | await ClosePicker(); |
| | 0 | 148 | | await OnEmojiChanged.InvokeAsync(emoji); |
| | 0 | 149 | | } |
| | | 150 | | |
| | | 151 | | private async Task ClearEmoji() |
| | | 152 | | { |
| | 0 | 153 | | await OnEmojiChanged.InvokeAsync(null); |
| | 0 | 154 | | } |
| | | 155 | | |
| | | 156 | | public async ValueTask DisposeAsync() |
| | | 157 | | { |
| | 0 | 158 | | if (_pickerInitialized) |
| | | 159 | | { |
| | | 160 | | try |
| | | 161 | | { |
| | 0 | 162 | | await JSRuntime.InvokeVoidAsync("destroyEmojiPicker", _pickerId); |
| | 0 | 163 | | } |
| | 0 | 164 | | catch |
| | | 165 | | { |
| | | 166 | | // Ignore disposal errors (component may already be gone) |
| | 0 | 167 | | } |
| | | 168 | | } |
| | | 169 | | |
| | 0 | 170 | | _dotNetHelper?.Dispose(); |
| | 0 | 171 | | } |
| | | 172 | | } |